As the submission deadline draws close, I wanted to take a minute to reflect on the group project.
As it's the first time making an environment as a group, it presented some challenges, but equally was quite fun to undertake.
One of my main concerns working as a group was transferring files. As perforce wasn't working for us, we had to upload a master unreal file, which presented problems for us - some members of the team didn't know how to properly extract files, which resulted in a blank unreal file loading, however, after I showed them how to do it, this problem was fixed.
Furthermore, I had feedback from Pat and Will for what I could do to the project in order to finalise it, acting on feedback they said compositionally, a few things could be changed, so as per their advice, I moved and duplicated the coin chest to fit in with the greed theme a bit more, additionally adding to the composition of the scene by guiding the eye to the front of the room. My original scene was also too bright, however, I needed light so I could see the assets within my room, so I played with the exposure and colour of my scene for the final master file.
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Original design |
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Altered design with compositional changes and lighting
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