This week's focus was on finalising my group project room.
We had a presentation to see where we were at in terms of work load and group progression - I said what I had included in the scene, including hero assets and small scale props, of which I hit the mark for the brief in terms of quantity. Furthermore I have nice composition in my scene and lighting which overall guides the player to the intended place, at the front of the room.
I made my level, then dragged out all the props to create my asset zoo, then duplicating this file and deleting the asset zoo, I used this as the master file for the group of which we could all start branching off from the hub area.
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