This week I started texturing some of my props, I wanted to keep in theme with the medieval style me and my group have, however, I wanted to add some nods to other styles, for example, on my light hero asset, I wanted to add some kind of piping to draw away the idea of having a solid slab of metal - furthermore, I started combining textures to have unique effects, such as combining marble within substance painter with my own marble to have a unique look to the props.
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