I wanted to reflect on my saddled animal project.
This project was quite challenging, but also quite fun to do - having the opportunity to create a creature is different from any other project I have done. But taking the skills from first year, taking into account animation loops, it was quite straight forward, but fairly time consuming to get it accurate.
The brief stated that you could do a 1024 for the head, I however didn't do this - I was quite conscious of getting my piece to look cohesive and getting accurate texel density. Of course it is standard to have them on 2 sheets, but because I am good at getting UV economy, I took the risk to do it on one sheet and I believe it paid off.
Overall the piece looks accurate for the time period, the colours and motifs juxtapose the time period and make for a dark but also visually appealing scene, the volumetric clouds especially exemplify the dark nature of the first world war.
Creating the diorama to fit in with trench warfare - however, If I were to add anything to the scene, I would have definitely added an unexploded artillery shell to the diorama in order to add some extra story telling features.
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