Tuesday, March 7, 2023

3D Games production: Self directed (Week 23)

For this week's self directed, I wanted to document some texture I did - in a previous post I outlined my asset zoo that I created, however I thought it would be best to post images of substance painter files and include a few props that would go within the scene.

For these examples, I included the metal strongbox, wooden trough and marble floor decal.

I really like the floor decal, because I had an idea of having an imprint in the floor, almost like a great hall, or in a similar style to stone where the rocks are cut differently to make a circle - then justifying this by having it with marble and gold, which overall helps reemphasis the greed motif.





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