Friday, January 20, 2023

3D Games production (Week 16)

This week's focus was mainly on finalising my high poly sculpt.

Some things I learned this week, was being able to accentuate certain features on the body, such as the legs, this was in order to focus on where the muscle groups were, using brushes like the dam standard and creating custom fur alphas in photoshop, helped me push the high poly further, ready for re-topologising and texturing.

Low poly with no added detail

High poly with sculpted fur

Fur alpha


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