This week's focus was on retopologising our creature, I went the additional mile to make sure I unwrapped it.
We have the option to put the head and eyes on seperate UV sheets, however, Given my experience with texturing and the addition to inconsistent texel density, I thought it would be wise for me to put them all on one sheet, this way I can control my UVs and save on texture space, but making sure I had the geometry to bake down the textures consistently.
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UVs |
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Retop |
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