Tuesday, October 11, 2022

Generating collision (Week 2)

This update, I wanted to share my collision.

I went with the most logical simple collision for all objects, you can see the collision around the objects in my scene.

For the grave and alter, it was pretty straight forward to make a simple box collision.

However, for the candle, I decided to use a capsule as that is the shape that fits most comfortably with the candle.

Furthermore, the pumpkin collision was pretty straight forward to produce, I may play around with some of the settings for the pumpkin collision, to see what variety I can get from it.



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